Before you begin, you will
need to choose shapes or dingbats to use to
make your sparkle shape. You can use a
combination of shapes, lines and dingbats if
you wish, but your design should not be too
big.
I have a collection of shapes
which you might like to use HERE.
There
is a wonderful selection of Dingbat fonts at
http://www.katsfunfonts.com/
They are free for personal use but please
check the terms of use that come with the
fonts for yourself.
Create a new image 250 x 250 pixels,
Black background
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Layers menu, New Vector Layer
If you are using a dingbat font for your
shapes, make sure you have the file open
(and minmized).
Click on the Shape or Text tool
(depending on whether you are using a shape
or a dingbat).
On the materials pallet, set the
foreground colour to white and the
background colour to null .
If you are using a dingbat font, you might
have to switch them over to foreground null
and background white - it depends of the
font.
If drawing a shape make sure the
"Retain Style" box is unticked.
Set the Line Style to Solid Line and the
Width to 4.
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Draw and arrange your Shapes
or Dingbats. Some sort of curved
line leading to a shape works well.
I've used a loop and some hearts. Its
actually the same heart shape used 3 times
in different sizes and rotated to different
angles. |
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Click on the Object Selector
Tool (Picker tool in PSP Photo XI), and use it to select all your shapes
by holding down the SHIFT key while you
click on each one. Alternatively you
can drag diagonally across the group of
shapes, enclosing them all.
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Selections menu, From Vector
Object - marching ants will appear around
the edges of the white lines.
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Layers menu, New Raster Layer
On the Layers Pallet, turn off the
visibility on layer Vector1 (as shown) |
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This will leave you with just
the marching ants showing over the black
background.
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Select the Paint
Brush tool.
On the materials pallet, set the
foreground colour to white.
Use the following settings for your
brush.....
When you've made all the
settings, you can click the Presets button
and then click the floppy disk symbol to
save these settings so you can call them
back again easily next time you make a
sparkle shape.
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You need to fill in your shape
in about 10 to 15 stages, starting at the
bottom of your shape.
Paint with the brush over the selected
area to fill in the first
stage. You don't want to fill it in
fully, so only go over the area once.
It is supposed to be speckled. |
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Layers menu, New Raster Layer
On this layer, start where the brush will
overlap the upper end of the previous stage
and paint a little further along the line,
shape or ding. In my example, I've
gone half way around the loop.
Where the brush work on the stages
overlap, the fill looks denser but as it is
on different layers it will create a
shimmering effect in the animation.
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Continue creating new layers
and filling more of the shapes on each
layer.
When you get to the end of the line
leading to your main shape, don't overlap
onto it when you are filling in the main
shapes.
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As you fill in around the main
shape/shapes overlap back to the beginning
of that shape so that as you get all the way
around it, it will form a complete shape and
shimmer.
Add an additional layer at the end
painting over the whole of the main shape
(the big heart on my example with the shape
filled in again.
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I've used 12 painting layers all
together. In the following images, the
areas where the brush painting overlaps,
from one layer to the next, have a red line
around them.
Raster
1 |
Raster
2 |
Raster
3 |
Raster
4 |
Raster
5 |
Raster
6 |
Raster
7 |
Raster
8 |
Raster
9 |
Raster
10 |
Raster
11 |
Raster
12 |
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Selections Menu, Select None
On the Layers pallet, click on layer
Raster 1
Click on the tube tool and select my
sparkle tube "sparkles_multi-jh". Set
the scale to 60 Add
2 or 3 sparkles on or near the area you
filled with the brush on layer 1. Select
each layer in turn and add a few sparkles on
or near the area that is filled on that
layer. If when you click you don't get
the size of sparkle you want or it's in the
wrong place, use the Undo button on the tool
bar at the top to go back a step (or as many
as you need to) and try placing the sparkle
again. If
you can't remember which section you have
filled on what layers; turn off the
visibility on all the layers except the one
you are working on, and then turn them on
again as you are ready to work on them. Remember
- making a layer visible doesn't make it the
active layer to work on, you have to click
on its name to select it as the active
layer. |
Sparkles
added
to layers 1, 2, 3 and 4 |
When
you have finished adding sparkles, make all
the layers visible again.
Delete
the layer "Vector 1"
Delete
the bottom layer "Background"
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Save
the file using the file type "Animation
Shop (*.psp)" on the pull down
list. If you have PSP7 you won't have
this type, but saving as a PSP7 file works
just fine.
Once
it is saved, close the file in PSP.
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Start
up Animation Shop.
File
menu, Preferences, General Program
Preferences
Click
the Layered Files tab, and make sure you
settings are like this:
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File,
Open
Browse
to the folder where you save your
file. If you can't see it, pull down
the list "Files of Type" and
change the setting to "All Files"
Select
your file and open it. (your file
should have a .psp extension)
As
it loads into Animation Shop, the layers
should get converted into frames.
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To
see what your sparkle shape will look like
on a coloured background:
Animation
menu, Animation Properties - select Opaque
and then click the colour block to choose a
colour.
Then
click the animation preview to see how it
looks.
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There
is no point saving this as a gif from
Animation Shop as its better load up the .psp
file each time you want to use the sparkle
shape on a background tag. This was
just so that you can check that it works OK
before you do that.
If
you are going straight onto the next part
"Adding Sparkle Shapes to Tags" go
back into the Animation Properties and set
the background back to Transparent. |
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